Add index.html with basic documentation
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14727e0124
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5 changed files with 173 additions and 10 deletions
55
assets/scripts/boot.lua
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55
assets/scripts/boot.lua
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local math = require('math')
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local paper = require('paper')
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paper.init()
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paper.set_rotation("portrait")
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paper.clear()
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local width = paper.get_width()
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local height = paper.get_height()
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print(
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'width: ' .. width,
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'height: ' .. height
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)
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-- easing functions taken from https://easings.net/
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function ease_in_sine(x)
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return 1 - math.cos(x * math.pi / 2)
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end
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function ease_in_out_sine(x)
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return -(math.cos(math.pi * x) - 1) / 2
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end
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--
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-- actual sketch follows below
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--
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local x = width / 2
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local max_radius = 128
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local min_radius = max_radius / 6
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local padding = max_radius
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local max_color = 0xDD
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local min_color = 0x33
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local steps = 72
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-- background
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paper.fill_rect(0, 0, width, height, 0x22)
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-- sketch
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for i = 1, steps do
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local n = i / steps
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local e1 = ease_in_sine(n)
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local e2 = 1 - ease_in_out_sine(ease_in_sine(n))
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local color = math.floor(max_color - (max_color - min_color) * e2)
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paper.fill_circle(
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x + math.sin((math.pi * 2) / n) * 32 * e1,
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padding + (height - max_radius - padding * 2) * e1,
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min_radius + (max_radius - min_radius) * e1,
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color
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)
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end
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paper.update()
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33
assets/scripts/post_test.lua
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33
assets/scripts/post_test.lua
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local math = require('math')
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local paper = require('paper')
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paper.init()
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paper.set_rotation("portrait")
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paper.clear()
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local width = paper.get_width()
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local height = paper.get_height()
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print(
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'width: ' .. width,
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'height: ' .. height
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)
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paper.clear()
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paper.fill_rect(0, 0, width, height, 0x22)
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for i = 0, 4 do
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local off = 40 * i
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local color
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if i % 2 == 0 then
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color = 0x22
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else
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color = 0xDD
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end
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paper.fill_rect(off, off, width - off, height - off, color)
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end
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paper.update()
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